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Planes

Planes drive on land to build up speed and then take to the air. They bank into turns and respect a height limit.

PropertyValue
MovementLAND + AIR
FrictionHIGH_FRICTION
Tilts/banksYes
Foldervehicles/planes/

Notes

  • Because planes are both LAND and AIR, they roll along the ground for take-off and landing, then fly.
  • Use a heightLimit to cap how high they fly, e.g. { minHeight: 0, maxHeight: 60 }.
  • Planes use the standard skin and seat parts — no special parts required.
typeStrategies: [ { movementType: land }, { movementType: air } ]
heightLimit: { minHeight: 0, maxHeight: 60 }
gearbox: { realistic: false }

See Creating vehicles for the full settings list and the Helicopters page for general air-vehicle behavior.